

Season 59 introduces Team Home, the private dashboard for a League team. Team Home reads what the season requires against what your roster actually has, so a missing player, an unpaid Pass and all the information about your next matches sit in one place. Season 59 also changes how you reschedule matches, including around offline VRS tournaments, it introduces new roster addition rules in Europe and North America, it extends ID verification to Intermediate, and Season 59 also adds the Intermediate group to Asia and South America.
Registration closes September 29, and the first matches begin October 05.
The Season 58 playoffs run to September 20. The Season Finals follow from September 21 to 27 and decide the EU and NA champions. In Europe, they also settle the last two places in the ECL Play-in.
14 community co-streamers cover the matches from September 02 to 27, with 400,000 FACEIT Points available through drops: ElseMilleroTV, Peluso33, ViciOred, Jessica Bailey, BlakerT, Prawny, Floofys, Daniel, Bonamant, Terlon, HaughtSauce, AdhemSwag, Brax and Mansouri Gaƫtan.

Team Home is the private, members-only page for a League team. Recruitment, roster, competitions, matches and team chat all live on it.
We built a dedicated page because four of five players we interviewed described the current navigation as fragmented. Currently, league information sits in too many places to see what stands between a team and its registration, or when the next match is and who it is against.
Before the registration deadline, Team Home compares what the season requires against what your roster holds, and names the person who has to close each gap. For instance, It tells you who is without a League Pass, and who still needs to make an ID verification in Intermediate, Main and Advanced groups. If you are a player short, it points you to Team Finder to post your roster, or to someone who has declared LFT.
After registration, Team Home is where you run the season. Every match sits in one view, League and tournaments together. The page also alerts you to whatever needs attention: a game coming up, a reschedule offer waiting on an answer, an unread message in a matchroom.
Team Home is live now for any team that has ever started a League registration. Click the team avatar in the right sidebar to open it.

Here are the key dates for Season 59.

Creators, streamers and community leaders: invite players with your unique 10% discount link and earn rewards through the ESEA League Referral Program. Manage everything through the FACEIT Creators Dashboard, where you can get your link, track sign-ups, complete Quests and check your Creator Points.
Join the ESEA League Referral Program and get your link at faceitcreators.com.

Moving a match outside its own week currently takes four steps: agree with your opponent in the matchroom chat, open a ticket, wait for an admin to pick it up and join, and hold until they confirm.
In Season 59, you and your opponent agree in the matchroom and the match moves to any day of the regular season inside the 14:00 to 24:00 window. Rescheduling in the playoffs and the Season Finals is unchanged.
This freedom comes with two costs. Matches are generated more evenly when teams play inside their scheduled week, so moving a game makes the rounds that follow slightly less balanced for everyone. And a team that moves matches late concentrates its own schedule, ending up with more games in fewer days at the point the standings are decided. We weighed pros and cons with the ESEA Player Council before making the change.
We will watch how far matches move and how many land at the end of the season.

League matches and offline VRS tournaments sometimes fall on the same dates. The community can now propose a tournament to the ESEA admins (by support ticket or on the ESEA Discord), who vote with the ESEA Player Council on whether it qualifies for a force reschedule when it clashes with a League match.
We post each approved tournament in our ESEA Discord, which you can join here.
In Season 59, you can add someone until roster lock only if that leaves your five highest-Elo players' average under your group's cap. This applies in Open and Entry groups, in Europe and North America.

In previous seasons we checked a new player's own Elo against the level requirement for the group they were joining. Now a team below the cap can add anyone, including a high-Elo player, as long as the new top five average is still under the cap.
From Season 59, Asia and South America get an Intermediate group, so teams there meet opponents closer to their own level. Every VRS-ranked roster that registers goes into Intermediate. If that comes to fewer than fourteen teams, we fill the remaining places with the Open teams whose five highest-Elo players have the best average.
Both regions also get a Season Finals. Intermediate and Open each send their top two, and those four teams play for the title. The teams that finish first and second qualify for the next ECL Cup. HLTV covered the Season 58 Oceania Intermediate playoffs. Whether they cover Asia or South America is their decision, and it has not yet been made. We will let you know when it is.

Every player in Intermediate in Europe, North America, Asia, Oceania and South America, now has to verify their identity, alongside Main, Advanced groups and the Season Finals teams. The ID verification makes it harder to evade a ban or run a second account, which is what protects the integrity of the League.
Verify your account here.
You will be able to buy a League Pass for the season you actually want to play, either the current one or the next, allowing teams to prepare early without losing subscription days. If a team selects the current season the subscription starts immediately. If they pick the next one the subscription starts the day before that season's registration deadline. This feature goes live before Season 59 registration closes.
Thank you for reading. Registration for Season 59 closes September 29. Lock in your roster with Team Home, by clicking the team avatar in the right sidebar to open it.
The ESEA League Team


